![]() If a player wants to sell those items they must unlock them first inside their Inventory. Many items will also be locked from selling by default as soon as the player receives them. To prevent accidental selling or deleting of items, you may choose to lock them in your inventory. You may choose to quickly earn Trade Coins and Gemstones by accepting whatever bargain the Dealer offers, or you may decide to wait it out and have a drawn-out bargain with the Dealer for a better return. ![]() More valuable items will also provide the player with a chance to earn rare and coveted Gemstones. More and more new buildings entering into game every month, it will be helpful to display this in the buildings (hover) popup screen.Īlso, when game developers are very much free to have some new change, they can consider this too.To exchange items, select those you do not want from your inventory and offer them to the Antiques Dealer in exchange for Trade Coins that you can use within his shop. Added the picture above for better understanding.Įxpecting it to be displayed with category of protection,Ģ) On Demand Protection (from Motivation or Galata Tower Great Building) Just an identification on the special buildings (hover) popup screen to indicate the plunder protection applied or not. By displaying it in the building popup screen, users might get tempted to fetch more building if it is their preferred choice. It may avoid confusion with motivation and protection. players having lots of buildings and viewing popup of each building gives a thought process to go safer or stronger with the suggested mark in their city construction. when a new event buildings brought to the game, identification mark helps to make the players understand very clear it can be plundered or not.
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